AMOADRPG

AMOADRPG (pre alpha)

1 Create a character

Instruction Example
Select or create 2 traitsStrong, Charismatic
Select negative traits to get more positive traits, for each negative trait you get 1 positive trait, mark negative traits with “-“Strong, Charismatic, Blade master, Quick, -Reckless, -Technophobe
Give your character a nameJohn “the Immortal” Doe

2 Gameplay “Character”

InstructionExample
State your character, describe the action you want to take and add all the relevant traits (positive and negative) in “()” John “the Immortal” Doe, I charge the minion horde and cut my way to the Boss (Strong, Blade master, Quick, -Reckless.
Anyone but you are allowed to respond to your action.
You are not allowed to respond to your own action (for 2 days).

3 Gameplay “Game master”

InstructionExample
Anyone is allowed to play Game Master at any point in the game.
State that you’re the “GM” and respond to a character action, make sure to take all relevant traits into account. GM John “the Immortal” Doe runs toward the minions his speed making him hard to hit as he slices any minion foolish enough to get close while he runs toward the Boss, arriving wounded, out of breath and sees the Boss lazily toss a live grenade towards him. (Jhon “the imotral” Doe, Strong, Quick, Blade master, -Reckless. vs the Boss, Army of minions, Grenadier, -Lazy.
Create scenarios for Characters to act in. GM. the Boss lays at the top of a hill watching as his minions burn the nearby village)
NPCs and Events can have traits, Make sure to state them at the first Encounter. GM. A survivor responds to your questioning telling you “the Boss” (Army of minions, Grenadier, -Lazy.) is responsible for the burnt down villages you have encountered on your way here

General Rules

InstructionExample
If there is conflict between traits the most specialised applicable trait wins.
Not describing your action leaves everything in the GM’s hands.